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BIOMECHANICA

PROJECT OVERVIEW

DESCRIPTION

The end is nigh, your task is to save mankind. Take the fight against the slithering embodiment of the four horsemen!

Slice your way through hordes of infested biomechanical plauges!

CONTRIBUTIONS

This project was a bit different. Since the genre is "Shoot-em-up" we were told to work in "Tiled" which provided a interesting way in level designing. We literally tweaked values, drew lines as a way to design the different enemy waves. Very educational!

SPECIFICATIONS

   Time Dedicated: 8 weeks
   Game Engine: TGA2D
 

  • ​Level Design

  • Game Design

  • Level Editor - Tiled

Engdahl Design

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